I made the games available for free on Steam because I thought they might still find some players who enjoy them, even if they are of course a bit old-fashioned here and there.
I'm now thinking about releasing the source code as open source. I'd really like to do that, because I think it might be interesting for some people. And if people create new ports or mods/improvements, that would be pretty awesome.
However, from today's perspective, the source code is not very well structured - so it's a bit embarrassing. I'm torn on whether to publish it or not, because it might reflect badly on me as a developer. How would you handle that?