2 years ago
Thurs Feb 2, 2023 5:50pm PST
Looking for resources to gently introduce 2D game directional movement
I am starting to work on my first isometric projection game and I am stuck on figuring out how to determine the destination of a player character given their current position, direction, and distance to travel inside the cartesian plane they exist on.

I know I need to do something with vectors but after reading a few articles and watching a few videos I still don't quite get it.

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