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NathanFlurry
Fri Sep 16, 2016 5:04pm PST
Karma:
484
about
Building open-source infrastructure to run and scale actor-based applications on JavaScript isolates.
https://rivet.gg
submitted
Fri Feb 6, 2026 1:38pm PST
Show HN: Gigacode – Use OpenCode's UI with Claude Code/Codex/Amp
@NathanFlurry
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Wed Jan 28, 2026 2:06pm PST
Show HN: Sandbox Agent SDK – unified API for automating coding agents
@NathanFlurry
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Tues Nov 25, 2025 7:04pm PST
Actors: The Four Properties That Eliminate Complexity
@NathanFlurry
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Mon Oct 20, 2025 2:02pm PST
WebSockets for Vercel Functions: How We Built It
@NathanFlurry
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Tues Sep 23, 2025 3:10pm PST
Show HN: Vbare – a simple alternative to Protobuf for schema evolution
@NathanFlurry
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Mon Jun 2, 2025 2:13pm PST
Faster route propagation by rewriting our Traefik gateway in Rust
@NathanFlurry
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Mon Apr 14, 2025 2:57pm PST
Show HN: ActorCore – Stateful serverless framework that runs anywhere
@NathanFlurry
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Tues Mar 25, 2025 3:17pm PST
Considering a W3C Standard for Stateful Serverless
@NathanFlurry
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Sat Feb 15, 2025 10:50am PST
SQLite-on-the-Server Is Misunderstood: Better at Hyper-Scale Than Micro-Scale
@NathanFlurry
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Fri Dec 20, 2024 4:36pm PST
Show HN: Rivet Actors – Durable Objects built with Rust, FoundationDB, Isolates
@NathanFlurry
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Fri Mar 15, 2024 2:50pm PST
Show HN: OpenGB – modular game back end engine with first-class scripting
@NathanFlurry
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Tues Sep 19, 2023 12:06pm PST
Is Godot 4's Multiplayer a Worthy Alternative to Unity?
@NathanFlurry
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Sat Aug 19, 2023 1:38pm PST
Show HN: Rivet – Open-source game server management with Nomad and Rust
@NathanFlurry
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