homarp
Fri Mar 15, 2013 3:12pm PST
Karma:
17612
about
pronounce it Homarπ sleeping for now
submitted
Tues Jan 14, 2025 9:03pm PST
Maze Generation: Recursive Division (2011)
@homarp
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30
Mon Jan 13, 2025 9:52pm PST
Microserving LLM Engines
@homarp
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1
1
Mon Jan 13, 2025 9:04pm PST
'WithdrarXiv' database of 14,000 retracted preprints launches
@homarp
1
1
2
Tues Dec 31, 2024 9:42pm PST
You're Not Seeing Things, PS1 Games Are Playable on GameCube and Wii
@homarp
1
1
5
Sat Dec 14, 2024 4:02pm PST
Fast LLM Inference From Scratch (using CUDA)
@homarp
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Sat Oct 19, 2024 1:25pm PST
Superlinker: Combine executables and shared libraries into even larger products
@homarp
3
Sat Oct 12, 2024 5:06pm PST
Why Doing Economics has embraced R (2018)
@homarp
1
Thurs Oct 10, 2024 6:57pm PST
Tiny Table Index: directory of solo and duet tabletop roleplaying games
@homarp
30
Sat Sep 28, 2024 4:21pm PST
Surveying the Humanities MakerLab Movement
@homarp
1
1
1
Sat Sep 28, 2024 4:20pm PST
"Surveying the Humanities MakerLab Movement" Whitepaper Published
@homarp
1
1
1
Sat Sep 28, 2024 4:10pm PST
Deep analysis of the optical architecture of Orion, Meta's AR glasses prototype
@homarp
2
Thurs Sep 19, 2024 8:52pm PST
OpenHCL: Evolving Azure's Virtualization Model
@homarp
1
1
3
Wed Sep 18, 2024 7:52pm PST
Jina Embeddings V3: A Frontier Multilingual Embedding Model
@homarp
3
Wed Sep 11, 2024 6:36pm PST
Pax: Build cross-platform GUIs with a vector design tool and Rust
@homarp
1
1
1
Sun Sep 8, 2024 9:12pm PST
Open Props – Supercharged CSS Variables
@homarp
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Tues Sep 3, 2024 4:11am PST
Wizardry Co-Creator Andrew Greenberg Has Passed Away
@homarp
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Thurs Aug 29, 2024 3:25pm PST
Perplexing the Web, One Probability Puzzle at a Time
@homarp
1
1
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Tues Aug 27, 2024 7:04pm PST
Vectorlite gets even faster with v0.2.0 release
@homarp
1
Sat Aug 17, 2024 7:50pm PST
Replace Docker Compose with Quadlet for Servers
@homarp
1
1
2
Fri Aug 9, 2024 5:49pm PST
Deadpool and Wolverine jokes Disney blocked are as crucial as the ones it allowd
@homarp
1
2
Sun Jul 28, 2024 12:57pm PST
Csg.js – Constructive Solid Geometry
@homarp
3
Sun Jul 28, 2024 12:56pm PST
My favorite tools and techniques for procedural gamedev
@homarp
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20
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Sat Jul 20, 2024 2:51pm PST
CubeCL: Write optimal and portable GPU kernels using a subset of Rust syntax
@homarp
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