ibobev
Thurs Dec 31, 2015 2:12pm PST
Karma:
20701
submitted
Fri Jul 4, 2025 9:34am PST
Writing a Game Boy Emulator in OCaml (2022)
@ibobev
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Thurs Jul 3, 2025 9:41pm PST
Performance Profiling on AMD GPUs – Part 1: Foundations
@ibobev
1
Thurs Jul 3, 2025 9:36pm PST
Real-Time Importance Deep Shadows Maps with Hardware Ray Tracing
@ibobev
2
Thurs Jul 3, 2025 9:32pm PST
Real-Time GPU Tree Generation
@ibobev
1
Thurs Jul 3, 2025 7:47pm PST
Race and Gender Bias as an Example of Unfaithful Chain of Thought in the Wild
@ibobev
9
Thurs Jul 3, 2025 7:25pm PST
Base64 for Compression
@ibobev
2
Wed Jul 2, 2025 6:21am PST
Zig, Rust, and other languages (2024)
@ibobev
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Tues Jul 1, 2025 10:51pm PST
C++ 26 is Complete [video]
@ibobev
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3
Tues Jul 1, 2025 8:49pm PST
Bloofi: Multidimensional Bloom Filters (2016)
@ibobev
2
Tues Jul 1, 2025 8:08pm PST
It is high time we let go of the Mersenne Twister
@ibobev
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1
4
Mon Jun 30, 2025 4:58pm PST
Data-Parallel Types – A First Example
@ibobev
1
Mon Jun 30, 2025 7:17am PST
How did Quake work on Windows 95?
@ibobev
2
Sun Jun 29, 2025 10:14pm PST
x86-64 Playground
@ibobev
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Sun Jun 29, 2025 10:08pm PST
An interactive guide to x86-64 assembly
@ibobev
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Sun Jun 29, 2025 12:07pm PST
Data Structure Visualizations
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Sun Jun 29, 2025 11:56am PST
Bloom Filters by Example
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Sun Jun 29, 2025 11:39am PST
Introduction to Parser Combinators
@ibobev
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Sun Jun 29, 2025 11:18am PST
Web Browser Engineering
@ibobev
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Sun Jun 29, 2025 11:11am PST
Let's Build a Browser Engine
@ibobev
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Sun Jun 29, 2025 8:36am PST
X explains Z% of the variance in Y
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Sat Jun 28, 2025 2:16pm PST
McGuire Computer Graphics Archive
@ibobev
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Sat Jun 28, 2025 1:53pm PST
More C++ Idioms
@ibobev
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Fri Jun 27, 2025 8:37pm PST
From code reuse to the impact of generative AI
@ibobev
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Fri Jun 27, 2025 6:23am PST
Real-Time Importance Deep Shadows Maps with Hardware Ray Tracing
@ibobev
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Fri Jun 27, 2025 5:44am PST
A case for courage, when speaking of AI danger
@ibobev
2
Fri Jun 27, 2025 5:43am PST
The Secret Rules of the Terminal
@ibobev
5
Thurs Jun 26, 2025 2:42pm PST
Lessons I learned from releasing 8 video games
@ibobev
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Thurs Jun 26, 2025 2:42pm PST
Challenging projects every programmer should try
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Thurs Jun 26, 2025 12:59pm PST
Reflecting JSON into C++ Objects
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5
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Thurs Jun 26, 2025 8:18am PST
Open Source Society University
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Thurs Jun 26, 2025 7:40am PST
Refactoring English: Effective Writing for Software Developers
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4
Thurs Jun 26, 2025 2:41am PST
Games That Weren't: Preserving Cancelled and Unreleased Video Game History
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Wed Jun 25, 2025 9:42pm PST
CUDA Ray Tracing 2x Faster Than RTX: My CUDA Ray Tracing Journey
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Wed Jun 25, 2025 2:13pm PST
Frozen Fractal
@ibobev
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Wed Jun 25, 2025 11:58am PST
What Is "Modern" Programming?
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Wed Jun 25, 2025 11:56am PST
Will AI Replace Junior Developers? I Asked Experts at Pycon US
@ibobev
1
Wed Jun 25, 2025 11:25am PST
'Outdated' Games That Just Humiliated Modern Graphics [video]
@ibobev
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Wed Jun 25, 2025 10:48am PST
How Clay's UI Layout Algorithm Works [video]
@ibobev
2
Wed Jun 25, 2025 10:45am PST
Threaded Code
@ibobev
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Wed Jun 25, 2025 10:32am PST
Playing with Code
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Wed Jun 25, 2025 10:04am PST
Efficient Weighted Sampling
@ibobev
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Wed Jun 25, 2025 9:48am PST
My Pitch for the AI Village
@ibobev
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Wed Jun 25, 2025 9:47am PST
Foom and Doom 1: "Brain in a box in a basement"
@ibobev
1
Tues Jun 24, 2025 6:18pm PST
Veloren for Contributors
@ibobev
1
Tues Jun 24, 2025 1:37pm PST
Adaptive Tetrahedral Grids for Volumetric Path-Tracing
@ibobev
2
Tues Jun 24, 2025 1:37pm PST
Real-time rendering of animated meshless representations [pdf]
@ibobev
2
Tues Jun 24, 2025 1:36pm PST
Enhancing AMD Radeon GPU Detective Output with DirectX Debug Information
@ibobev
1
Tues Jun 24, 2025 12:32pm PST
Eurographics Digital Library
@ibobev
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1
Tues Jun 24, 2025 12:22pm PST
No More Shading Languages: Compiling C++ to Vulkan Shaders [pdf]
@ibobev
2
Tues Jun 24, 2025 12:15pm PST
Basic Facts about GPUs
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Tues Jun 24, 2025 12:08pm PST
Learn to Code Retro Games with RetroGameCoders
@ibobev
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Tues Jun 24, 2025 7:45am PST
Debugging memory leaks in Postgres, jemalloc edition
@ibobev
3
Mon Jun 23, 2025 3:01pm PST
High-Dynamic Interactive Game Video Generation with Hybrid History Condition
@ibobev
6
Mon Jun 23, 2025 6:43am PST
Performance Analysis and Tuning on Modern CPUs
@ibobev
2
Sun Jun 22, 2025 9:59am PST
Compiler Explorer: An Essential Kernel Playground for CUDA Developers
@ibobev
5
Sat Jun 21, 2025 7:50am PST
Lockfree Programming: A Mental Model
@ibobev
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Sat Jun 21, 2025 7:19am PST
Life expectancy of men in Canadian provinces
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Fri Jun 20, 2025 4:40pm PST
Enter the Arena: Simplifying Memory Management (2023) [video]
@ibobev
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Fri Jun 20, 2025 11:11am PST
Using the SoftWare Hash Identifier (Swhid): A Tutorial
@ibobev
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Fri Jun 20, 2025 9:56am PST
Homotopy Equivalences
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Fri Jun 20, 2025 9:03am PST
Ambiguous symbol errors after including a header file
@ibobev
2
Fri Jun 20, 2025 9:01am PST
100 Blog posts, 6 years, 5M views
@ibobev
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Thurs Jun 19, 2025 10:13am PST
A Technique of Pure Reason
@ibobev
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Thurs Jun 19, 2025 10:10am PST
Store as HTML, Edit as LML
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1
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Thurs Jun 19, 2025 10:09am PST
It's 1999 and I Feel Fine
@ibobev
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Wed Jun 18, 2025 4:18pm PST
Sep 0.11.0 – 9.5 GB/S CSV Parsing Using ARM Neon SIMD on Apple M1
@ibobev
6
Wed Jun 18, 2025 2:43am PST
Open World Games Optimize Terrain Rendering [video]
@ibobev
1
Tues Jun 17, 2025 11:43pm PST
Generating a particular category of C callback wrappers around C++ methods
@ibobev
3
Tues Jun 17, 2025 11:40pm PST
Improve Your Productivity with New GitHub Copilot Features for .NET
@ibobev
2
Tues Jun 17, 2025 11:37pm PST
Why does Windows even have Interlocked functions when we have std:atomic?
@ibobev
3
Tues Jun 17, 2025 7:52pm PST
Painting with Math: A Gentle Study of Raymarching (2023)
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Tues Jun 17, 2025 7:47pm PST
Life and Death of a Graphics Programmer
@ibobev
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Tues Jun 17, 2025 7:45pm PST
Advanced Data Analysis from an Elementary Point of View
@ibobev
4
Tues Jun 17, 2025 7:09pm PST
Voronoi, Hashing and OSL
@ibobev
1
Tues Jun 17, 2025 7:07pm PST
From SDR to 'Fake HDR': Mario Kart World on Switch 2
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Tues Jun 17, 2025 7:01pm PST
What makes a good side project?
@ibobev
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Tues Jun 17, 2025 2:51am PST
Development of the trilogy & IV
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Mon Jun 16, 2025 6:35pm PST
Data-Parallel Types (SIMD)
@ibobev
2
Mon Jun 16, 2025 6:34pm PST
Don't Argue: Build
@ibobev
1
Mon Jun 16, 2025 12:57pm PST
Gbadev.org
@ibobev
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Mon Jun 16, 2025 9:04am PST
Understanding Memory Management, Part 6: Basic Garbage Collection
@ibobev
2
Mon Jun 16, 2025 5:14am PST
Game Boy Advanced programming tutorial
@ibobev
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Mon Jun 16, 2025 5:03am PST
NesDev.org – A community of homebrew game devs for NES and other retro consoles
@ibobev
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Mon Jun 16, 2025 4:58am PST
Game Boy Development Community
@ibobev
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Sun Jun 15, 2025 3:56pm PST
Async Compute All the Things
@ibobev
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Sun Jun 15, 2025 3:53pm PST
BVH Quality: Beyond SBVH
@ibobev
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Sun Jun 15, 2025 10:22am PST
ZX Spectrum graphics magic
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Sun Jun 15, 2025 10:17am PST
Why Generative AI Coding Tools and Agents Do Not Work for Me
@ibobev
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Sat Jun 14, 2025 2:06pm PST
The 'Macintosh' Screen Saver
@ibobev
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Fri Jun 13, 2025 1:58pm PST
HTML WARDen (A Wiki)
@ibobev
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Fri Jun 13, 2025 10:30am PST
Voronoi, Hashing and OSL
@ibobev
2
Fri Jun 13, 2025 2:42am PST
Counting vs. Sampling [pdf]
@ibobev
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Fri Jun 13, 2025 2:41am PST
Introduction to Random Graphs [pdf]
@ibobev
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Fri Jun 13, 2025 2:27am PST
Rendering Crispy Text on the GPU
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Thurs Jun 12, 2025 6:38pm PST
Let us bury the linear model of innovation
@ibobev
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Thurs Jun 12, 2025 6:36pm PST
Notes on Managing ADHD
@ibobev
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